Hi! This is an update!


Hello there!

This is the first time I post on itch, so I hope I’m doing this right!
(spoiler: I am not, I wrote this 2 months ago thinking it got posted, but it only stayed saved as a draft.......)

Apologies if I haven't responded to any messages on the Apple Cider account if you have sent any over there, as I've had issues logging into it and haven't been able to check it in a long time.

I’ve never really looked more at itch beyond it being a place to make games available, so it never really occurred to me to post updates about CaraMoka’s development beyond the Kickstarter project page, which has been updated monthly during the past years,  but I was recently told some people would appreciate it, especially with development information not being available anywhere else.

I’m not sure if a copy-paste of the monthly updates from KS would be a good idea? Or if it’d be better to just drop a link every time an update has been posted over there...? Please let me know if you have a preference!
For the time being I’ll leave you the link to the last update:
https://www.kickstarter.com/projects/applecider/caramel-mokaccino-otome-visual-n...

I also drop some art work-in-progress screenshots and sneak peeks and share coding woes on twitter every now and then, of whatever I happen to be working on at the time over here:
 https://twitter.com/DejiVn

Hope you have a lovely October!

- Deji

Get Caramel Mokaccino - Alpha Demo 1.1

Comments

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(+2)

Hi, I really thought this project was dead, and abandoned, so this is nice to see. I'd really like a monthly update here, if possible, that would be great.


Will we get a new demo?


Thanks

(+1)

Hi there!
I was mostly worried about updating kickstarter backers, since they had invested in the game, so I ended up neglecting everywhere else.
A monthly update is absolutely doable!  I’d post the same content that goes on the KS and mailing list updates, so I hope that’s okay,

A new demo is what I’m aiming for in the near future! My goal is to complete what’s missing for the demo in the next couple of months (re-coding old unfinished things and finishing the interface are taking longer than I accounted for, so I haven’t been able to yet).